The MyWhoosh Championships 2025 has cemented its position as the largest virtual cycling event in the world, featuring a prize purse of one million dollars and more than 650 qualified riders from 47 countries. Over eight days of racing in Abu Dhabi, competitors covered more than 200,000 kilometers across seven stages on the free MyWhoosh platform. As the technological partner of the 2025 UCI Cycling Esports World Championship -UCI-, the platform further strengthens its role as a global benchmark in cycling esports.
The rise of virtual cycling is reflected in the scale of this edition, with more than 6,000 hours of collective riding time and a prize system distributed equally between men and women.
One million dollars in prizes
In the men’s Cat-1 classification, New Zealander Michael Vink, former rider of UAE Team Emirates, secured victory after a thrilling finale. Jason Osborne of Germany finished second, with Yunfie Wu of China completing the podium.
The economic significance of the championship was evident in the rewards: 12,000, 10,000, and 9,000 dollars for the top three, along with prize money for the top ten riders and the top seven teams. This structure reinforces the international projection of an event committed to gender equity and the professionalization of virtual cycling.
In the women’s Cat-1 race, New Zealander Mary Kate McCarthy clinched overall victory after a decisive attack on stage four. Gabriella Guerra of Brazil took second place, while Camila Ahlberg of Sweden rounded out the podium.
More categories and rewards
The growing impact of virtual cycling was also reflected in the parallel categories. Neal Fryett of the United States and Amelia Van Hove of Belgium won the Masters jerseys (45+), while Hayden Pucker of the United States and Kamila Mroz of Poland stood out as Youth winners.
In addition, every rider who completed the competition will receive an exclusive MyWhoosh Championships kit valued at 500 dollars, a recognition that underscores the appeal of an event confirming the expansion and professionalization of cycling esports on a global scale.
